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Posts tagged technology
NFASF: Controversy Brews over Plan to Publicize Memories
Apr 4th
Story by Ned Dion
When the personal memory and DNA backup system was first released over fifty years ago, it was hailed as a great advancement, ensuring that people all over the world could be restored to their original condition if something were to ever happen to them. Unfortunately, the price tag meant that most people would never be able to take advantage of the devices, and as time went on, it became clear that there were some longevity issues with the standalone units.
“It’s what drove me to start my service,” Don Donaldson said, referring to the aforementioned problems. “I wanted to make memory backup affordable and reliable.” Donaldson’s service, dubbed MemorySpace, has been in business now for nearly fifteen years. MemorySpace’s services are run by two main components: the memory reader–a small, relatively inexpensive device that interfaces with the firetooth connection on your computer–and the MemorySpace portal. It was the inexpensive reader device that put MemorySpace on the map.
“We wanted to make sure that the device was not only inexpensive, but free to share,” Donaldson said, showing off one of the More >
Teaser Tuesday: Cloning
Mar 16th
For this week’s Teaser Tuesday I bring you two paragraphs from a chapter that has a brief discussion on cloning (why, specifically, I will not reveal). This is only part of the narration from this section, and is part of my efforts to make more of the revelations about future life and tech come from the narrator and/or the character’s personal experiences rather than having Darin, Lyla or someone else explain things directly. Enjoy!
The major problem with clones is not so much the feelings of deja vu one experiences after encountering several of them in rapid succession, but rather in the semantics involved with keeping track of them. When the technology to clone first came into use, the scientists involved briefly experimented with numbering, lettering, even code-naming each clone to try and distinguish them from one another. This practice was quickly discovered to be rather ineffective due to the fact that as soon as the clones moved around the room, it was impossible to know which of them was ‘Alpha’ and which of them was ‘Beta’. It was rather disheartening for the scientists because the idea had seemed so good on paper, but in use was rather futile. This realization More >
Technology Time: Jet Packs
Mar 15th
We’ve probably all seen it. The vintage, iconic images from the fifties and sixties showing the people of the future flying around using “rocket belts” “rocket packs” or “jet packs”, depending on when and who was talking about it. Take this snippet from a January 1969 issue of Popular Mechanics magazine:
“….the average commuter may, at last, have the long-awaited individual commuting vehicle that would whisk him from his front porch to his office entrance in minutes….”
Big claims, and sadly, ones that failed to come true… Until now:
The Martin Jetpack by New Zealand’s Martin Aircraft is the closest thing to bringing my childhood fantasies to life. If I place an order now and put down a 10 percent deposit, it could be mine in 12 months. The problem is coming up with the other 90 percent. No license is required to fly this in the U.S., though regulations may differ in other countries.
The jetpack itself is 5 feet tall and 5.5 feet wide and made of a carbon fiber composite with a pinch of Kevlar for the rotor. It uses regular gasoline and will travel a grand distance of 31.5 miles at a maximum speed of 63 mph, which should comfortably take you More >
Technology Time: Mobile Computing vs. Desktop Computing
Mar 5th
Today, whilst checking up on my favorite nerd news websites, I had a thought: it would be kind of cool to share some of these stories on my own site as well, but with a Strange Future twist… Thus, “Technology Time” was born! Occasionally, I’ll post a link to an interesting bit of technology and science news, share my viewpoints, and how it relates to the world of technology described in the book. This week, we have one of my favorite kinds of stories: X is dead, long live Y! This week, the role of X will be played by the desktop computer, and the role of Y will be played by mobile computing devices, such as smart phones. I happen to be very fond of these kinds of stories because more often than not, they’re utterly and completely wrong. Today’s article can be found at MediaPost. Here’s a quote from the article in question:
…Then consider this statement from Google Europe boss John Herlihy: “In three years time, desktops will be irrelevant.”
Google’s VP of Global Ad Operations says that cloud-computing will soon guarantee that every mobile device will be capable of handling the most advanced applications, thus demoting desktops to doorstop More >